
In SketchUp/Rhino/Revit, open the V-Ray Assets Editor.How do I import materials into VRAY? Using VRmat Material So we can close the customize UI right click and convert scene. How to convert Corona material to VRAY material? And now when we right click we can see v-ray scene converter here. The materials with be converted to a V-Ray compatible material. Check all option that apply for the desired conversion and click Convert. Right-click in the Viewport to bring up the 3ds Max Quad Menu. Some materials in Vray is fairly complex and redoing them from scratch in MODO might not be the best way to spend ones time.How do I convert standard material to VRAY? Convert to V-Ray Compatible Materials A demo of Max and Vray do fine and after that you can rent Max for a month and still use a Vray demo for Max. Anyway, getting Vray materials out of Max isn't a big problem. Yes, some way to convert/copy the materials from Vray in Max to Vray in MODO would be a great help, but I can see why it would take time to do and that the development time might be used better on other things. In any case you will need a V-Ray for 3ds Max copy (and a 3ds Max copy ) to do the initial export to a. Still there is a huge library of V-Ray for 3ds Max materials out there, so being able to auto-convert them to V-Ray materials in MODO will probably be an important feature.

For this reason, Vlado is not a fan of the idea. It will be a lot of additional work, and it might not work perfectly initially, which will require even more work in the long run. This would be possible only by us implementing an importer for vrscene files (which is another format you can export materials from 3dsMax/Maya, which is probably more robust than vrmats as it is used for RT in 3ds Max and Production/RT in Maya).

vrmat material is using the VRMat editor, but that is not included in the V-Ray for MODO installation.Įven then, it won't be as convenient as having the material laid out in MODO's UI. Unfortunately, the only way to change the.
